Have recently been promoted to Art Director on SWTOR.
Previously, as Monetization Art Director on SWTOR, I am responsible for the character and MTX prop art teams, and also for doing artwork, assets and features for the Cartel Market. I also lend VFX support for cinematics and environment teams. I concept, model & unwrap, texture, rig, animate and do the final VFX for assets such as weapons, vehicles, environment objects, etc.. From paper to pixel, I have enjoyed creating many high-quality assets for SWTOR players since I joined the team in 2010.